letssite.blogg.se

Define manifest
Define manifest






compatible_versions (Not applicable for Steam Workshop mods).TIP: Since ETS 2 1.23 you can specify localized description files for more check: Localized description.

#Define manifest mod#

For possible text formatting see section Description of your mod Content of the description file is shown in mod details window and should include information about usage of your mod, additional credits of included mods etc. Description file has to be simple text file with. Name of file inside the root of the mod package directory which contains the description text. Name of file inside the root of the mod package directory which contains the icon image.You can use only categories from the set defined in Categories to use If none is specified mod is assigned to "Others" category. If you use more than two only first two will be used. Currently we limit categories up to 2 per mod. You can specify the name of your mod at the uploading process in the SCS Workshop Uploader. Note: This string is not necessary when you want to create a steam workshop mod. If none is specified name of the package without extension is used. Cutting will simply cut the string at some point and add "." at the end of the string to mention that there is more content but it does not fit there. To avoid problems we perform cutting of the values to fit the UI. NOTE: We do not limit attributes by length but some places where those meta data are displayed have limited space. # compatible_versions: "1.19.*" # Mod is compatible with 1.19.X. # Description file inside the root directory of the mod.

define manifest

# Icon inside the root directory of the mod. # Author can be any string with any length. # Display name can be any string with any length. # Package version can be any string with any length. # with other mod packages (name collisions).

define manifest

Please keep this form to not make any conflicts

define manifest

# ".package_name" does not matter as the dot at the beginning of the file means To set all meta data information you will need to create "manifest.sii" containing "mod_package" unit definition file in your mod package.






Define manifest